[settings]
my_peds13Count = 11
my_peds13[0]Model = s_m_m_strperf_01
my_peds13[0]Model2 = 0x795AC7A8
my_peds13[0]Positionx = -119.8964
my_peds13[0]Positiony = -630.1219
my_peds13[0]Positionz = 48.23223
my_peds13[0]Heading = 344.9003
my_peds13[0]Task = 20
my_peds13[0]Weapon = CarbineRifle
my_peds13[0]Group = 1
my_peds13[0]SeatPosition = -1
my_peds13[0]my_peds_variation = Random
my_peds13[0]my_peds_Accuracy = 60
my_peds13[0]my_peds_Health = 1000
my_peds13[0]my_peds_Armour = 200
my_peds13[0]my_peds_Invincible = False
my_peds13[0]my_peds_DrivingSpeed = 60
my_peds13[0]my_peds_DrivingStyle = Normal
my_peds13[0]my_peds_CombatEngaugeRange = 5
my_peds13[0]my_peds_CanLeaveGuardRange = True
my_peds13[0]my_peds_GuardRange = 5
my_peds13[0]my_peds_VecFallowDist = 5
my_peds13[0]my_peds_seeingRange = 30
my_peds13[0]my_peds_hearingRange = 60
my_peds13[0]my_peds_group_numb = 0
my_peds13[0]my_peds_Combat_Ability = 15
my_peds13[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[0]my_peds_can_exit_vehicle = False
my_peds13[0]my_peds_waypoint = 2
my_peds13[0]COMPONENT_FACE_DRAWABLE = 0
my_peds13[0]COMPONENT_FACE_TEXTURE = 0
my_peds13[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[0]COMPONENT_HEAD_TEXTURE = 0
my_peds13[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[0]COMPONENT_HAIR_TEXTURE = 0
my_peds13[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds13[0]COMPONENT_TORSO_TEXTURE = 0
my_peds13[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[0]COMPONENT_LEGS_TEXTURE = 0
my_peds13[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[0]COMPONENT_HANDS_TEXTURE = 0
my_peds13[0]COMPONENT_FEET_DRAWABLE = 0
my_peds13[0]COMPONENT_FEET_TEXTURE = 0
my_peds13[0]COMPONENT_EYES_DRAWABLE = 0
my_peds13[0]COMPONENT_EYES_TEXTURE = 0
my_peds13[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[0]COMPONENT_TASKS_TEXTURE = 0
my_peds13[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[0]PROP_HATS_INDEX = -1
my_peds13[0]PROP_HATS_TEXTURE = -1
my_peds13[0]PROP_GLASSES_INDEX = -1
my_peds13[0]PROP_GLASSES_TEXTURE = -1
my_peds13[0]PROP_EARS_INDEX = -1
my_peds13[0]PROP_EARS_TEXTURE = -1
my_peds13[1]Model = s_m_m_strperf_01
my_peds13[1]Model2 = 0x795AC7A8
my_peds13[1]Positionx = -118.1508
my_peds13[1]Positiony = -626.8051
my_peds13[1]Positionz = 48.2327
my_peds13[1]Heading = 345.7039
my_peds13[1]Task = 20
my_peds13[1]Weapon = CarbineRifle
my_peds13[1]Group = 1
my_peds13[1]SeatPosition = -1
my_peds13[1]my_peds_variation = Random
my_peds13[1]my_peds_Accuracy = 60
my_peds13[1]my_peds_Health = 1000
my_peds13[1]my_peds_Armour = 200
my_peds13[1]my_peds_Invincible = False
my_peds13[1]my_peds_DrivingSpeed = 60
my_peds13[1]my_peds_DrivingStyle = Normal
my_peds13[1]my_peds_CombatEngaugeRange = 5
my_peds13[1]my_peds_CanLeaveGuardRange = True
my_peds13[1]my_peds_GuardRange = 5
my_peds13[1]my_peds_VecFallowDist = 5
my_peds13[1]my_peds_seeingRange = 30
my_peds13[1]my_peds_hearingRange = 60
my_peds13[1]my_peds_group_numb = 0
my_peds13[1]my_peds_Combat_Ability = 15
my_peds13[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[1]my_peds_can_exit_vehicle = False
my_peds13[1]my_peds_waypoint = 3
my_peds13[1]COMPONENT_FACE_DRAWABLE = 0
my_peds13[1]COMPONENT_FACE_TEXTURE = 0
my_peds13[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[1]COMPONENT_HEAD_TEXTURE = 0
my_peds13[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[1]COMPONENT_HAIR_TEXTURE = 0
my_peds13[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds13[1]COMPONENT_TORSO_TEXTURE = 0
my_peds13[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[1]COMPONENT_LEGS_TEXTURE = 0
my_peds13[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[1]COMPONENT_HANDS_TEXTURE = 0
my_peds13[1]COMPONENT_FEET_DRAWABLE = 0
my_peds13[1]COMPONENT_FEET_TEXTURE = 0
my_peds13[1]COMPONENT_EYES_DRAWABLE = 0
my_peds13[1]COMPONENT_EYES_TEXTURE = 0
my_peds13[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[1]COMPONENT_TASKS_TEXTURE = 0
my_peds13[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[1]PROP_HATS_INDEX = -1
my_peds13[1]PROP_HATS_TEXTURE = -1
my_peds13[1]PROP_GLASSES_INDEX = -1
my_peds13[1]PROP_GLASSES_TEXTURE = -1
my_peds13[1]PROP_EARS_INDEX = -1
my_peds13[1]PROP_EARS_TEXTURE = -1
my_peds13[2]Model = s_m_m_strperf_01
my_peds13[2]Model2 = 0x795AC7A8
my_peds13[2]Positionx = -116.449
my_peds13[2]Positiony = -616.7836
my_peds13[2]Positionz = 48.22903
my_peds13[2]Heading = 345.0002
my_peds13[2]Task = 20
my_peds13[2]Weapon = CarbineRifle
my_peds13[2]Group = 1
my_peds13[2]SeatPosition = -1
my_peds13[2]my_peds_variation = Random
my_peds13[2]my_peds_Accuracy = 60
my_peds13[2]my_peds_Health = 1000
my_peds13[2]my_peds_Armour = 200
my_peds13[2]my_peds_Invincible = False
my_peds13[2]my_peds_DrivingSpeed = 60
my_peds13[2]my_peds_DrivingStyle = Normal
my_peds13[2]my_peds_CombatEngaugeRange = 5
my_peds13[2]my_peds_CanLeaveGuardRange = True
my_peds13[2]my_peds_GuardRange = 5
my_peds13[2]my_peds_VecFallowDist = 5
my_peds13[2]my_peds_seeingRange = 30
my_peds13[2]my_peds_hearingRange = 60
my_peds13[2]my_peds_group_numb = 0
my_peds13[2]my_peds_Combat_Ability = 15
my_peds13[2]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[2]my_peds_can_exit_vehicle = False
my_peds13[2]my_peds_waypoint = 4
my_peds13[2]COMPONENT_FACE_DRAWABLE = 0
my_peds13[2]COMPONENT_FACE_TEXTURE = 0
my_peds13[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[2]COMPONENT_HEAD_TEXTURE = 0
my_peds13[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[2]COMPONENT_HAIR_TEXTURE = 0
my_peds13[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds13[2]COMPONENT_TORSO_TEXTURE = 0
my_peds13[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[2]COMPONENT_LEGS_TEXTURE = 0
my_peds13[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[2]COMPONENT_HANDS_TEXTURE = 0
my_peds13[2]COMPONENT_FEET_DRAWABLE = 0
my_peds13[2]COMPONENT_FEET_TEXTURE = 0
my_peds13[2]COMPONENT_EYES_DRAWABLE = 0
my_peds13[2]COMPONENT_EYES_TEXTURE = 0
my_peds13[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[2]COMPONENT_TASKS_TEXTURE = 0
my_peds13[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[2]PROP_HATS_INDEX = -1
my_peds13[2]PROP_HATS_TEXTURE = -1
my_peds13[2]PROP_GLASSES_INDEX = -1
my_peds13[2]PROP_GLASSES_TEXTURE = -1
my_peds13[2]PROP_EARS_INDEX = -1
my_peds13[2]PROP_EARS_TEXTURE = -1
my_peds13[3]Model = s_m_m_strperf_01
my_peds13[3]Model2 = 0x795AC7A8
my_peds13[3]Positionx = -120.2256
my_peds13[3]Positiony = -614.7597
my_peds13[3]Positionz = 48.22793
my_peds13[3]Heading = 345.217
my_peds13[3]Task = 20
my_peds13[3]Weapon = CarbineRifle
my_peds13[3]Group = 1
my_peds13[3]SeatPosition = -1
my_peds13[3]my_peds_variation = Random
my_peds13[3]my_peds_Accuracy = 60
my_peds13[3]my_peds_Health = 1000
my_peds13[3]my_peds_Armour = 200
my_peds13[3]my_peds_Invincible = False
my_peds13[3]my_peds_DrivingSpeed = 60
my_peds13[3]my_peds_DrivingStyle = Normal
my_peds13[3]my_peds_CombatEngaugeRange = 5
my_peds13[3]my_peds_CanLeaveGuardRange = True
my_peds13[3]my_peds_GuardRange = 5
my_peds13[3]my_peds_VecFallowDist = 5
my_peds13[3]my_peds_seeingRange = 30
my_peds13[3]my_peds_hearingRange = 60
my_peds13[3]my_peds_group_numb = 0
my_peds13[3]my_peds_Combat_Ability = 15
my_peds13[3]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[3]my_peds_can_exit_vehicle = False
my_peds13[3]my_peds_waypoint = 5
my_peds13[3]COMPONENT_FACE_DRAWABLE = 0
my_peds13[3]COMPONENT_FACE_TEXTURE = 0
my_peds13[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[3]COMPONENT_HEAD_TEXTURE = 0
my_peds13[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[3]COMPONENT_HAIR_TEXTURE = 0
my_peds13[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds13[3]COMPONENT_TORSO_TEXTURE = 0
my_peds13[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[3]COMPONENT_LEGS_TEXTURE = 0
my_peds13[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[3]COMPONENT_HANDS_TEXTURE = 0
my_peds13[3]COMPONENT_FEET_DRAWABLE = 0
my_peds13[3]COMPONENT_FEET_TEXTURE = 0
my_peds13[3]COMPONENT_EYES_DRAWABLE = 0
my_peds13[3]COMPONENT_EYES_TEXTURE = 0
my_peds13[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[3]COMPONENT_TASKS_TEXTURE = 0
my_peds13[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[3]PROP_HATS_INDEX = -1
my_peds13[3]PROP_HATS_TEXTURE = -1
my_peds13[3]PROP_GLASSES_INDEX = -1
my_peds13[3]PROP_GLASSES_TEXTURE = -1
my_peds13[3]PROP_EARS_INDEX = -1
my_peds13[3]PROP_EARS_TEXTURE = -1
my_peds13[4]Model = s_m_m_strperf_01
my_peds13[4]Model2 = 0x795AC7A8
my_peds13[4]Positionx = -115.0583
my_peds13[4]Positiony = -609.9296
my_peds13[4]Positionz = 48.22465
my_peds13[4]Heading = 345
my_peds13[4]Task = 20
my_peds13[4]Weapon = CarbineRifle
my_peds13[4]Group = 1
my_peds13[4]SeatPosition = -1
my_peds13[4]my_peds_variation = Random
my_peds13[4]my_peds_Accuracy = 60
my_peds13[4]my_peds_Health = 1000
my_peds13[4]my_peds_Armour = 200
my_peds13[4]my_peds_Invincible = False
my_peds13[4]my_peds_DrivingSpeed = 60
my_peds13[4]my_peds_DrivingStyle = Normal
my_peds13[4]my_peds_CombatEngaugeRange = 5
my_peds13[4]my_peds_CanLeaveGuardRange = True
my_peds13[4]my_peds_GuardRange = 5
my_peds13[4]my_peds_VecFallowDist = 5
my_peds13[4]my_peds_seeingRange = 30
my_peds13[4]my_peds_hearingRange = 60
my_peds13[4]my_peds_group_numb = 0
my_peds13[4]my_peds_Combat_Ability = 15
my_peds13[4]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[4]my_peds_can_exit_vehicle = False
my_peds13[4]my_peds_waypoint = 6
my_peds13[4]COMPONENT_FACE_DRAWABLE = 0
my_peds13[4]COMPONENT_FACE_TEXTURE = 0
my_peds13[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[4]COMPONENT_HEAD_TEXTURE = 0
my_peds13[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[4]COMPONENT_HAIR_TEXTURE = 0
my_peds13[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds13[4]COMPONENT_TORSO_TEXTURE = 0
my_peds13[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[4]COMPONENT_LEGS_TEXTURE = 0
my_peds13[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[4]COMPONENT_HANDS_TEXTURE = 0
my_peds13[4]COMPONENT_FEET_DRAWABLE = 0
my_peds13[4]COMPONENT_FEET_TEXTURE = 0
my_peds13[4]COMPONENT_EYES_DRAWABLE = 0
my_peds13[4]COMPONENT_EYES_TEXTURE = 0
my_peds13[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[4]COMPONENT_TASKS_TEXTURE = 0
my_peds13[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[4]PROP_HATS_INDEX = -1
my_peds13[4]PROP_HATS_TEXTURE = -1
my_peds13[4]PROP_GLASSES_INDEX = -1
my_peds13[4]PROP_GLASSES_TEXTURE = -1
my_peds13[4]PROP_EARS_INDEX = -1
my_peds13[4]PROP_EARS_TEXTURE = -1
my_peds13[5]Model = s_m_m_strperf_01
my_peds13[5]Model2 = 0x795AC7A8
my_peds13[5]Positionx = -119.8964
my_peds13[5]Positiony = -630.1219
my_peds13[5]Positionz = 48.23223
my_peds13[5]Heading = 344.9003
my_peds13[5]Task = 20
my_peds13[5]Weapon = CarbineRifle
my_peds13[5]Group = 1
my_peds13[5]SeatPosition = -1
my_peds13[5]my_peds_variation = Random
my_peds13[5]my_peds_Accuracy = 60
my_peds13[5]my_peds_Health = 1000
my_peds13[5]my_peds_Armour = 200
my_peds13[5]my_peds_Invincible = False
my_peds13[5]my_peds_DrivingSpeed = 60
my_peds13[5]my_peds_DrivingStyle = Normal
my_peds13[5]my_peds_CombatEngaugeRange = 20
my_peds13[5]my_peds_CanLeaveGuardRange = True
my_peds13[5]my_peds_GuardRange = 20
my_peds13[5]my_peds_VecFallowDist = 5
my_peds13[5]my_peds_seeingRange = 30
my_peds13[5]my_peds_hearingRange = 60
my_peds13[5]my_peds_group_numb = 0
my_peds13[5]my_peds_Combat_Ability = 15
my_peds13[5]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[5]my_peds_can_exit_vehicle = False
my_peds13[5]my_peds_waypoint = 2
my_peds13[5]COMPONENT_FACE_DRAWABLE = 0
my_peds13[5]COMPONENT_FACE_TEXTURE = 0
my_peds13[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[5]COMPONENT_HEAD_TEXTURE = 0
my_peds13[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[5]COMPONENT_HAIR_TEXTURE = 0
my_peds13[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds13[5]COMPONENT_TORSO_TEXTURE = 0
my_peds13[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[5]COMPONENT_LEGS_TEXTURE = 0
my_peds13[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[5]COMPONENT_HANDS_TEXTURE = 0
my_peds13[5]COMPONENT_FEET_DRAWABLE = 0
my_peds13[5]COMPONENT_FEET_TEXTURE = 0
my_peds13[5]COMPONENT_EYES_DRAWABLE = 0
my_peds13[5]COMPONENT_EYES_TEXTURE = 0
my_peds13[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[5]COMPONENT_TASKS_TEXTURE = 0
my_peds13[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[5]PROP_HATS_INDEX = -1
my_peds13[5]PROP_HATS_TEXTURE = -1
my_peds13[5]PROP_GLASSES_INDEX = -1
my_peds13[5]PROP_GLASSES_TEXTURE = -1
my_peds13[5]PROP_EARS_INDEX = -1
my_peds13[5]PROP_EARS_TEXTURE = -1
my_peds13[6]Model = s_m_m_strperf_01
my_peds13[6]Model2 = 0x795AC7A8
my_peds13[6]Positionx = -119.8964
my_peds13[6]Positiony = -630.1219
my_peds13[6]Positionz = 48.23223
my_peds13[6]Heading = 344.9003
my_peds13[6]Task = 20
my_peds13[6]Weapon = CarbineRifle
my_peds13[6]Group = 1
my_peds13[6]SeatPosition = -1
my_peds13[6]my_peds_variation = Random
my_peds13[6]my_peds_Accuracy = 60
my_peds13[6]my_peds_Health = 1000
my_peds13[6]my_peds_Armour = 200
my_peds13[6]my_peds_Invincible = False
my_peds13[6]my_peds_DrivingSpeed = 60
my_peds13[6]my_peds_DrivingStyle = Normal
my_peds13[6]my_peds_CombatEngaugeRange = 20
my_peds13[6]my_peds_CanLeaveGuardRange = True
my_peds13[6]my_peds_GuardRange = 20
my_peds13[6]my_peds_VecFallowDist = 5
my_peds13[6]my_peds_seeingRange = 30
my_peds13[6]my_peds_hearingRange = 60
my_peds13[6]my_peds_group_numb = 0
my_peds13[6]my_peds_Combat_Ability = 15
my_peds13[6]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[6]my_peds_can_exit_vehicle = False
my_peds13[6]my_peds_waypoint = 2
my_peds13[6]COMPONENT_FACE_DRAWABLE = 0
my_peds13[6]COMPONENT_FACE_TEXTURE = 0
my_peds13[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[6]COMPONENT_HEAD_TEXTURE = 0
my_peds13[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[6]COMPONENT_HAIR_TEXTURE = 0
my_peds13[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds13[6]COMPONENT_TORSO_TEXTURE = 0
my_peds13[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[6]COMPONENT_LEGS_TEXTURE = 0
my_peds13[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[6]COMPONENT_HANDS_TEXTURE = 0
my_peds13[6]COMPONENT_FEET_DRAWABLE = 0
my_peds13[6]COMPONENT_FEET_TEXTURE = 0
my_peds13[6]COMPONENT_EYES_DRAWABLE = 0
my_peds13[6]COMPONENT_EYES_TEXTURE = 0
my_peds13[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[6]COMPONENT_TASKS_TEXTURE = 0
my_peds13[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[6]PROP_HATS_INDEX = -1
my_peds13[6]PROP_HATS_TEXTURE = -1
my_peds13[6]PROP_GLASSES_INDEX = -1
my_peds13[6]PROP_GLASSES_TEXTURE = -1
my_peds13[6]PROP_EARS_INDEX = -1
my_peds13[6]PROP_EARS_TEXTURE = -1
my_peds13[7]Model = s_m_m_strperf_01
my_peds13[7]Model2 = 0x795AC7A8
my_peds13[7]Positionx = -119.8964
my_peds13[7]Positiony = -630.1219
my_peds13[7]Positionz = 48.23223
my_peds13[7]Heading = 344.9003
my_peds13[7]Task = 20
my_peds13[7]Weapon = CarbineRifle
my_peds13[7]Group = 1
my_peds13[7]SeatPosition = -1
my_peds13[7]my_peds_variation = Random
my_peds13[7]my_peds_Accuracy = 60
my_peds13[7]my_peds_Health = 1000
my_peds13[7]my_peds_Armour = 200
my_peds13[7]my_peds_Invincible = False
my_peds13[7]my_peds_DrivingSpeed = 60
my_peds13[7]my_peds_DrivingStyle = Normal
my_peds13[7]my_peds_CombatEngaugeRange = 20
my_peds13[7]my_peds_CanLeaveGuardRange = True
my_peds13[7]my_peds_GuardRange = 20
my_peds13[7]my_peds_VecFallowDist = 5
my_peds13[7]my_peds_seeingRange = 30
my_peds13[7]my_peds_hearingRange = 60
my_peds13[7]my_peds_group_numb = 0
my_peds13[7]my_peds_Combat_Ability = 15
my_peds13[7]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[7]my_peds_can_exit_vehicle = False
my_peds13[7]my_peds_waypoint = 2
my_peds13[7]COMPONENT_FACE_DRAWABLE = 0
my_peds13[7]COMPONENT_FACE_TEXTURE = 0
my_peds13[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[7]COMPONENT_HEAD_TEXTURE = 0
my_peds13[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[7]COMPONENT_HAIR_TEXTURE = 0
my_peds13[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds13[7]COMPONENT_TORSO_TEXTURE = 0
my_peds13[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[7]COMPONENT_LEGS_TEXTURE = 0
my_peds13[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[7]COMPONENT_HANDS_TEXTURE = 0
my_peds13[7]COMPONENT_FEET_DRAWABLE = 0
my_peds13[7]COMPONENT_FEET_TEXTURE = 0
my_peds13[7]COMPONENT_EYES_DRAWABLE = 0
my_peds13[7]COMPONENT_EYES_TEXTURE = 0
my_peds13[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[7]COMPONENT_TASKS_TEXTURE = 0
my_peds13[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[7]PROP_HATS_INDEX = -1
my_peds13[7]PROP_HATS_TEXTURE = -1
my_peds13[7]PROP_GLASSES_INDEX = -1
my_peds13[7]PROP_GLASSES_TEXTURE = -1
my_peds13[7]PROP_EARS_INDEX = -1
my_peds13[7]PROP_EARS_TEXTURE = -1
my_peds13[8]Model = s_m_m_strperf_01
my_peds13[8]Model2 = 0x795AC7A8
my_peds13[8]Positionx = -119.8964
my_peds13[8]Positiony = -630.1219
my_peds13[8]Positionz = 48.23223
my_peds13[8]Heading = 344.9003
my_peds13[8]Task = 20
my_peds13[8]Weapon = CarbineRifle
my_peds13[8]Group = 1
my_peds13[8]SeatPosition = -1
my_peds13[8]my_peds_variation = Random
my_peds13[8]my_peds_Accuracy = 60
my_peds13[8]my_peds_Health = 1000
my_peds13[8]my_peds_Armour = 200
my_peds13[8]my_peds_Invincible = False
my_peds13[8]my_peds_DrivingSpeed = 60
my_peds13[8]my_peds_DrivingStyle = Normal
my_peds13[8]my_peds_CombatEngaugeRange = 20
my_peds13[8]my_peds_CanLeaveGuardRange = True
my_peds13[8]my_peds_GuardRange = 20
my_peds13[8]my_peds_VecFallowDist = 5
my_peds13[8]my_peds_seeingRange = 30
my_peds13[8]my_peds_hearingRange = 60
my_peds13[8]my_peds_group_numb = 0
my_peds13[8]my_peds_Combat_Ability = 15
my_peds13[8]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[8]my_peds_can_exit_vehicle = False
my_peds13[8]my_peds_waypoint = 2
my_peds13[8]COMPONENT_FACE_DRAWABLE = 0
my_peds13[8]COMPONENT_FACE_TEXTURE = 0
my_peds13[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[8]COMPONENT_HEAD_TEXTURE = 0
my_peds13[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[8]COMPONENT_HAIR_TEXTURE = 0
my_peds13[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds13[8]COMPONENT_TORSO_TEXTURE = 0
my_peds13[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[8]COMPONENT_LEGS_TEXTURE = 0
my_peds13[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[8]COMPONENT_HANDS_TEXTURE = 0
my_peds13[8]COMPONENT_FEET_DRAWABLE = 0
my_peds13[8]COMPONENT_FEET_TEXTURE = 0
my_peds13[8]COMPONENT_EYES_DRAWABLE = 0
my_peds13[8]COMPONENT_EYES_TEXTURE = 0
my_peds13[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[8]COMPONENT_TASKS_TEXTURE = 0
my_peds13[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[8]PROP_HATS_INDEX = -1
my_peds13[8]PROP_HATS_TEXTURE = -1
my_peds13[8]PROP_GLASSES_INDEX = -1
my_peds13[8]PROP_GLASSES_TEXTURE = -1
my_peds13[8]PROP_EARS_INDEX = -1
my_peds13[8]PROP_EARS_TEXTURE = -1
my_peds13[9]Model = s_m_m_strperf_01
my_peds13[9]Model2 = 0x795AC7A8
my_peds13[9]Positionx = -119.8964
my_peds13[9]Positiony = -630.1219
my_peds13[9]Positionz = 48.23223
my_peds13[9]Heading = 344.9003
my_peds13[9]Task = 20
my_peds13[9]Weapon = CarbineRifle
my_peds13[9]Group = 1
my_peds13[9]SeatPosition = -1
my_peds13[9]my_peds_variation = Random
my_peds13[9]my_peds_Accuracy = 60
my_peds13[9]my_peds_Health = 1000
my_peds13[9]my_peds_Armour = 200
my_peds13[9]my_peds_Invincible = False
my_peds13[9]my_peds_DrivingSpeed = 60
my_peds13[9]my_peds_DrivingStyle = Normal
my_peds13[9]my_peds_CombatEngaugeRange = 20
my_peds13[9]my_peds_CanLeaveGuardRange = True
my_peds13[9]my_peds_GuardRange = 20
my_peds13[9]my_peds_VecFallowDist = 5
my_peds13[9]my_peds_seeingRange = 30
my_peds13[9]my_peds_hearingRange = 60
my_peds13[9]my_peds_group_numb = 0
my_peds13[9]my_peds_Combat_Ability = 15
my_peds13[9]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[9]my_peds_can_exit_vehicle = False
my_peds13[9]my_peds_waypoint = 2
my_peds13[9]COMPONENT_FACE_DRAWABLE = 0
my_peds13[9]COMPONENT_FACE_TEXTURE = 0
my_peds13[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[9]COMPONENT_HEAD_TEXTURE = 0
my_peds13[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[9]COMPONENT_HAIR_TEXTURE = 0
my_peds13[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds13[9]COMPONENT_TORSO_TEXTURE = 0
my_peds13[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[9]COMPONENT_LEGS_TEXTURE = 0
my_peds13[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[9]COMPONENT_HANDS_TEXTURE = 0
my_peds13[9]COMPONENT_FEET_DRAWABLE = 0
my_peds13[9]COMPONENT_FEET_TEXTURE = 0
my_peds13[9]COMPONENT_EYES_DRAWABLE = 0
my_peds13[9]COMPONENT_EYES_TEXTURE = 0
my_peds13[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[9]COMPONENT_TASKS_TEXTURE = 0
my_peds13[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[9]PROP_HATS_INDEX = -1
my_peds13[9]PROP_HATS_TEXTURE = -1
my_peds13[9]PROP_GLASSES_INDEX = -1
my_peds13[9]PROP_GLASSES_TEXTURE = -1
my_peds13[9]PROP_EARS_INDEX = -1
my_peds13[9]PROP_EARS_TEXTURE = -1
my_peds13[10]Model = s_m_m_strperf_01
my_peds13[10]Model2 = 0x795AC7A8
my_peds13[10]Positionx = -119.8964
my_peds13[10]Positiony = -630.1219
my_peds13[10]Positionz = 48.23223
my_peds13[10]Heading = 344.9003
my_peds13[10]Task = 20
my_peds13[10]Weapon = CarbineRifle
my_peds13[10]Group = 1
my_peds13[10]SeatPosition = -1
my_peds13[10]my_peds_variation = Random
my_peds13[10]my_peds_Accuracy = 60
my_peds13[10]my_peds_Health = 1000
my_peds13[10]my_peds_Armour = 200
my_peds13[10]my_peds_Invincible = False
my_peds13[10]my_peds_DrivingSpeed = 60
my_peds13[10]my_peds_DrivingStyle = Normal
my_peds13[10]my_peds_CombatEngaugeRange = 70
my_peds13[10]my_peds_CanLeaveGuardRange = True
my_peds13[10]my_peds_GuardRange = 70
my_peds13[10]my_peds_VecFallowDist = 5
my_peds13[10]my_peds_seeingRange = 30
my_peds13[10]my_peds_hearingRange = 60
my_peds13[10]my_peds_group_numb = 0
my_peds13[10]my_peds_Combat_Ability = 15
my_peds13[10]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds13[10]my_peds_can_exit_vehicle = False
my_peds13[10]my_peds_waypoint = 2
my_peds13[10]COMPONENT_FACE_DRAWABLE = 0
my_peds13[10]COMPONENT_FACE_TEXTURE = 0
my_peds13[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds13[10]COMPONENT_HEAD_TEXTURE = 0
my_peds13[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds13[10]COMPONENT_HAIR_TEXTURE = 0
my_peds13[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds13[10]COMPONENT_TORSO_TEXTURE = 0
my_peds13[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds13[10]COMPONENT_LEGS_TEXTURE = 0
my_peds13[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds13[10]COMPONENT_HANDS_TEXTURE = 0
my_peds13[10]COMPONENT_FEET_DRAWABLE = 0
my_peds13[10]COMPONENT_FEET_TEXTURE = 0
my_peds13[10]COMPONENT_EYES_DRAWABLE = 0
my_peds13[10]COMPONENT_EYES_TEXTURE = 0
my_peds13[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds13[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds13[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds13[10]COMPONENT_TASKS_TEXTURE = 0
my_peds13[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds13[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds13[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds13[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds13[10]PROP_HATS_INDEX = -1
my_peds13[10]PROP_HATS_TEXTURE = -1
my_peds13[10]PROP_GLASSES_INDEX = -1
my_peds13[10]PROP_GLASSES_TEXTURE = -1
my_peds13[10]PROP_EARS_INDEX = -1
my_peds13[10]PROP_EARS_TEXTURE = -1
